Search

Showing posts with label Young Adult. Show all posts
Showing posts with label Young Adult. Show all posts

Monday, January 11, 2016

Zafóning into The Mist Trilogy.

We wanted to eschew reading any more young adult titles, but at the end of The Shadow of the Wind author Carlos Ruiz Zafón narratively fishhooks us by noting that hero character Daniel Sempere grows up and goes on to write The Prince of Mist -- which just happens to be the title of the first of Zafón's YA books. Thus we are caught by the twin barbs of curiosity & compulsion to know if these juvenile works actually have relevance to his masterful adult ones.



Yet in this baiting of our reading cues, we find that while good, Zafón's YA falls a grade just below the texture & completeness of his other The Cemetery of Forgotten Books trilogy. There's the same edgy anticipations, looming gothic structures, innocent characters threatened by past tragedies, and all the darkly delightful earmarks, but it's Zafón-lite. Still, Zaf
ón-lite is better than most other authors on their most gravitas of writing days. 








[Slightly more defined import cover figure than on the U.S. version.]




The Prince of Mist




From the author's opening note:






"I like to believe storytelling transcends age limitations, and I hope readers of my adult novels will be tempted to explore these stories of magic, mystery, and adventure."



A classic R.L. Stevenson thing to say, and entirely appropriate.



This first installment's nothing less than Bradberryesque, a childhood-that-never-was small town paene in the vein of Something Wicked This Way Comes, complete with an equivalent parallel to Mr. Dark, and as sinister a group as Darren Shan's Cirque Du Freak could muster. Like these other two, there are elements that are brutally adult, and like all great children's books, they strive to appeal to all ages so they can both awe the young with their dark wonder, and stand the weathering test of acidic maturity.



Zafón almost spares us the YA trope of orphans, but maintains one character, Roland, as having lost his parents to an accident. Beachcomber Roland befriends seaside town newcomer Max, and by association, his unignorable lovely sister Alicia, which of course makes for a strained relationship dynamic:






"Hey," Max hissed at him. "She's my sister, not a piece of cake. Okay?" [ch 6, p.65] 



As the children's summertime unfolds, weird inexplicable events begin to happen in their old house with a mysterious past, and the search for answers begins. 



When the novella progresses and we just begin to see the adversary, carnival leader Cain's powers are never really defined, and his threat becomes too powerful, and his villainous behaviour too Snidely Whiplash arch, with his motives far less clear than foreclosure or banging virginal Nell:






"In an infinite universe, there were too many things that escaped human understanding." [ch 12, p.147]



Unlike Zafón's The Angel's Game, where a loose magical realism and far more complete style frames the narrative, the above quote allows Cain a limitless supernatural might, which stretches credulity, and makes his lines feel more comic book caricature than realized literary character. 












The Midnight Palace



An even more marked departure from Zafón's familiar home Barcelona, surprisingly set in a past exotic Calcutta, this middle book launches the reader into a vicious in media res beginning chase. This is an English imperial novella, but with some parallels of India pre-liberation to the author's native post-Spanish Civil War. The pacing's quickly constructed, and up & running from the get go.



Starring a cadre of precocious Indian children you so wished were your intellectually wisecracking friends, at childhood's end on the eve of their graduation from a Christian orphanage, we discover they also have in common The Chowbar Society: A secret clique mutually dedicated to aiding each other, meeting in a nearby abandoned house they've dubbed The Midnight Palace, where they sneak off to tell ghost stories, personal confessions, and problem solve. It is this altruistic society that runs up against hunter-villain Jawahal, a dark pyromancer, who, for unknown reasons, is after their new friend Sheere.



In contrast to the pacing, Zafón unfolds the mystery with tantalizing slowness, and the reader is compelled through urban Calcutta to follow these youths to a deadly and long hidden truth.



The Midnight Palace, a place plainly dilapidated with abandoned neglect by day, but is imbued with evocative magic for the teens by night, itself displays Zafón's love of architecture:






"The place exuded that aura of magic and dreams that rarely exists beyond the blurred memories of our early years." [p.79]



The celebratory ornaments of buildings easily slides into the spectrum of the sinister in many other of the book's settings, so the wonder is equally matched, and at times outdone, by the spooky.





Like Star Wars' prequel trilogy, the narrative arc becomes about the antagonist as its his slowly revealed history that frames the narrative and motivates the Chowbar Society's desperate investigations. This antagonist's similarities to the first book also place them as a shade too arch, more of a Freddy Kruger entity, nightmarish, complete with a boiler (for real). This final unveiling nearly undermines all the exotic delight and panoply of characters the book otherwise has. And in this strength alone, Zafón could easily write a series of Chowbar Society stories, the construct is so winning, but we only get this one.











The Watcher in the Shadows




Of the three, this mostly resembles his adult works, which makes sense as he wrote it last. Zafón again departs from his Catalanes setting into nearby Normandy, France.



With many similarities to Prince, we follow a family with even more unfortunate circumstances to a small coastal town where widow Simone takes a household managing post for an eccentric genius toymaker, as her children Irene & Dorian adjust to their new home nearby.



Zafón delivers yet another wonderful mansion setting full of spooky automata, but laced with pathos:






"As she listened to the toymaker’s words, Irene realised she would no longer be able to view Cravenmoore as the magnificent product of a boundless imagination, the ultimate expression of the genius that had created it. Having learned to recognise the emptiness of her own loss, she knew this place to be little more than the dark reflection of the solitude that had overwhelmed Lazarus during the past twenty years. Every piece of that marvellous world was a silent tear." [p.23]



And if you're reading Mists as we were for its connection to The Cemetery of Forgotten Books, Andreas Corelli gets mentioned in passing, and so the tie-in (two books later!) is finally revealed. Also the villain's nature more closely ties this third installment in with Mist but less so with Midnight.



As far as connections that make this a trilogy, the ability to "shadow" in the Zafóniverse results in similar adversaries in all three, and the Faustian bargaining exhibited in The Angel's Game strikes the same chord through these books. In both trilogies Zafón persistently explores the sins-of-the-father, and the quest of the innocent to both uncover & escape the horrors of generations past. The cost of doing so is always that same innocence.








[Zafón is the man!]

Not as complex, not as ornate, but one can see the formative merits as Zafón cuts his chops in this earlier material and the building of the writing to come. The comparison of earlier to later books is perhaps unfair as these are intended for a younger audience, but given the aforementioned fishhook, adults will be compelled to pick them up just to see if the later story seeds from The Mists Trilogy. Yet one can easily imagine that if Zafón had incubated these awhile longer & re-drafted, they very well might have had the same impact as his adult literature.






#     #     #





While a mostly happy bookstore fixture for over two decades, Guillermo Maytorena IV is currently willing to entertain your serious proposals for employment as a literary/cinema critic, goth journalist, castellan, airship pilot/crewperson, investigative mythologist, or assisting in a craft brewery. Should you be connected to any of the above or equally interesting endeavours, do contact him via LinkedIn or G+.


Tuesday, November 17, 2015

Chasing Magnus through the Norse Lore.

The unwritten criticism of young adult offerings (and it's not a genre, it's a market) is that none ever seem to pass the bar of its progenitor J.K. Rowling -- all else that follows Harry Potter's been derivative. Nor have they been able to strike such a grand balance between character & world-building as Rowling.



That bar still remains unapproached by Rick Riordan's latest trilogy series launch, Magnus Chase and the Gods of Asgard: The Sword of Summer, though you'd think with the richness of Norse Lore to draw from it might surpass the young wizard, but Magnus makes for a fun read.



Much like Riordan's Percy Jackson series, our titular protagonist has a mystery daddy, is a streetwise kid, has an important prophecy at age 16 event to propel their plot, and much internal thought reactions of sophomoric adolescent "smartness" in their texts for the teen reader & young-at-heart to identify with.



And our newly chosen hero & his varied party of gifted friends must accomplish a quest by a deadline for a lost object. Since Homer, or Tolkien, however, we never tire of this story's formula.



In contemporary fantasies our modern interpolations on ancient legends are where the humour's supposed to come from. Would today's modern man appreciate Valhalla? Maybe if it were turned into a hotel is Riordan's answer. And the pop culture references are meant to give enough perspective for a young & modern audience to see Riordan's pushing forward of the long-hidden denizens of the Nine Norse Worlds, but push the results of this technique ten years on and it might read more dated than classic. 



Where Magnus really shines is when it provides other unthought of specifics & fill-ins, such as an actual descriptor of the taste of Mimir's well of knowledge, or elaborating on the current results of Freya's bartering with the dwarven Brisings, adding to the list of "paradox ingredients", or the unique physics of Jotunheim.


"The smell of the giants' body odor -- a combination of wet clay and sour meat ..." [p.388]

These new imaginings give the reader some nice mythological extras.



Another cool hard copy reader extra (because real books will always rule!) is that depending where you buy your copy, you actually get something extra: If off a pallet at CostCo, it's a bookmark. If from the shelf of Barnes & Noble, it's a small pamphlet guide to the Norse Gods. If from the bestseller rack at Target, it's a mini-poster of the Nine Worlds. And there's even a limited edition slipcased version if you order yours from Amazon UK.


Points in the plot borrow many episodes in Norse Lore but instead place Magnus & Co within them, so if you've read the original stories you'll be the inside reader:






"We met at that party at Bilskirner -- the one where you were playing tug-of-war with Loki?" 


"Oh ... ." [He] shook his horns. "Yes. That was embarrassing." [p.343]



... but not so surprised, and if you haven't read the stories the narrative will be new ... but weirdly seeming a bit forced. There's a familiar eagle dragging a character, some fishing for a large sea monster, a deception by giantesses, et cetera. Some of the comparative situations are funny, while others fall flat from trying too hard.



For Rick Riordan fans, Annabeth Chase from Percy Jackson cameos, turning out to be Magnus' cousin. This also implies a shared universe which might lead to a conflict between the pantheons ... ? Maybe even a duel between Percy & Magnus? (A Red Gold on Magnus! Sumarbrander totally breaks Riptide.)








[Sumarbrander!] 

While in the Lore the monsters are universal forces of entropy & destruction, in Riordan's worlds they are external manifestations of our fears & anxieties amplified, reflections of fault & weakness & regret, giving the characters' encounters with them a more crushingly personal aspect.


And in an interesting setting decision, Texan Rick Riordan celebrates his own Boston transplantation by imbuing Beantown with a close connection to Yggdrasil, the World Tree, thus making the northeastern city a crossroads to getting from Midgard, our world, to the other Nine Worlds.



In contrast to the Lore, sometimes the book puts itself at odds with the lessons in the original stories. Odin teaches that knowledge sometimes requires levels of personal & impersonal sacrifice, but Magnus questions this and frequently whines & opines differently as he proceeds on his quest.



We would adore it if Magnus Chase were to give kids & adults new to the epic accounts of the Norse Gods the same wonder & fascination that we got from D'Aulaires' Norse Gods & Giants (which really still stands as the best [even if Magnus currently outsells it on Amazon]) when we were growing up, and enough to direct them to later go read the Eddas where they came from. In all, Riordan, previously a teacher by trade, has written an entertaining embroidery of the lore that hopefully opens this door to Asgardian narratives.



Part two of the Magnus Chase trilogy, The Hammer of Thor, is scheduled for release October 4th, 2016. We can only hold out a reader's hope that this upcoming literary Mjölnir can finally smash Potter's wand.






#  #  #



While a mostly happy bookstore fixture for over two decades, Guillermo Maytorena IV is currently willing to entertain your serious proposals for employment as a literary/cinema critic, goth journalist, castellan, airship pilot/crewperson, investigative mythologist, or assisting in a craft brewery. Should you be connected to any of the above or equally interesting endeavours, do contact him.

i miss my dead dog ... so what am i?

I fucking miss my dog. I miss him so much, my packmate, Buddy Guillermosson. And the thing is I know, I know he's having a good time, ...